I recently had a conversation with a co-worker who bought a Wii for her kids this Christmas. At first, she didn't seem the least bit interested in putting their Wii on the Internet. After all, her line of work was Information Technology, like mine, and knew what kind of cesspool the Internet can be. But my advice to her was, yes, you should get your Wii on the Internet. The Wii is made for the Internet. Her concern was, is it safe? By "safe", she clearly meant "for my kids to not get exposed to bad stuff".

Bad stuff is no longer limited to web content, or unsolicited e-mail.  Microsoft has, for a good while now, been dealing with issues on XBox Live concerning the coarse nature of some users' behaviors.  Internet blogger Josh Smith performed an informal survey of profanity while playing Microsoft's Halo 2 on-line, and the results should worry any parent.

The short answer is, yes, the Wii is safe on the Internet. The benefits greatly outweigh the risks. There are some risks, though, so here is my take on Wii on the Internet.

What are the benefits?

So what are the risks? 

Because, of course, it's foolish to think that there aren't any.  But truthfully, there are very few:

What protections are in place on the Wii?

While many people have criticized Nintendo for their conservatism in regards to on-line communications, it's for a good reason.  They don't want parents and kids, who still make up a core constituency of Nintendo's market support, to be surprised by anything unbidden.  While I sympathize with those who think that Nintendo has been too restrictive, it hope that any future expansion of on-line interactivity is not at the expense of safety.